C-17 Mammoth

Attack 1: Parachuter
Damage Type: Piercing
Range: 1-5
Line of Fire: Indirect
Ammo Used: 1
Cooldown: 2 Rounds
Base Crit: 5%, 35% Vs Critters, and 35% vs Soldiers
Damage: (Rank 1: 15-25 x 3) (Rank 9: 49-82 x 3)
Can Damage all Units
Attack 2: Incendiary Burst Rounds
Damage Type: Piercing
Line of Fire: Indirect
Ammo Used: 1
Cooldown: 2 Rounds
Base Crit: 0%
Armor Piercing: 25%
Effects: 60% Fire for 2 Turns
Damage: (Rank 1: 16-22 x 3) (Rank 9: 52 - 72 x 3)
Can Damage all Units
Attack 3: Napalm "Rise and Shine"
Damage Type: Fire
Range: 1-5
Line of Fire: Indirect
Ammo Used: 1
Cooldown: 6 Rounds
Base Crit: 5%, 35% vs Critters, and 35% vs Soldiers
Damage: (Rank 1: 13-27) (Rank 9: 42-89)
Can not damage Air or LTA
My Opinion
For a tier 7 reward, decent. The quick reload times on the burst rounds and paratrooper are good for mainly infantry battles. This machine struggles against tanks and armor. Personally I found that the Napalm strike is a bit weak and could be buffed for the splash.
B10-C Boar 2

The corrosive rounds have slightly lower max damage and 5% less armour piercing than the B10 Wild Boar's Armor Piercing Shots. However, it makes up for it with Poison DoT that allows it higher max damage against most enemies in practice.
Damage Type: Piercing
Range: 1-5
Line of Fire: Indirect
Ammo Used: 1
Cooldown: 2 Rounds
Base Crit: 5%, 35% Vs Critters, and 35% vs Soldiers
Damage: (Rank 1: 15-25 x 3) (Rank 9: 49-82 x 3)
Can Damage all Units
Attack 2: Incendiary Burst Rounds
Damage Type: Piercing
Line of Fire: Indirect
Ammo Used: 1
Cooldown: 2 Rounds
Base Crit: 0%
Armor Piercing: 25%
Effects: 60% Fire for 2 Turns
Damage: (Rank 1: 16-22 x 3) (Rank 9: 52 - 72 x 3)
Can Damage all Units
Attack 3: Napalm "Rise and Shine"
Damage Type: Fire
Range: 1-5
Line of Fire: Indirect
Ammo Used: 1
Cooldown: 6 Rounds
Base Crit: 5%, 35% vs Critters, and 35% vs Soldiers
Damage: (Rank 1: 13-27) (Rank 9: 42-89)
Can not damage Air or LTA
My Opinion
For a tier 7 reward, decent. The quick reload times on the burst rounds and paratrooper are good for mainly infantry battles. This machine struggles against tanks and armor. Personally I found that the Napalm strike is a bit weak and could be buffed for the splash.
B10-C Boar 2

The corrosive rounds have slightly lower max damage and 5% less armour piercing than the B10 Wild Boar's Armor Piercing Shots. However, it makes up for it with Poison DoT that allows it higher max damage against most enemies in practice.
Attack 1: Armor Piercing Shots
Damage Type: Piercing
Range: 1-5
Line of Fire: Indirect
Ammo Used: 4
Cooldown: 6 Rounds
Base Crit: 10%, 0% vs Soldiers, and 30% vs Vehicles
Armor Piercing: 80%
Effects: 75% Poison for 2 Turns
Damage: (Rank 1: 25-37 x 4) (Rank 9: 92-136 x 4)
Can not damage Air or LTA
Attack 2: Incendiary Shots (Nanopods Only)
Damage Type: Fire
Range: 1-5
Line of Fire: Indirect
Ammo Used: 4
Cooldown: 6 Rounds
Prep Time: 1 Round
Base Crit: 5%, -5% vs Soldiers, and 15% vs Vehicles
Armor Piercing: 80%
Effects: 30% Poison for 2 Turns
Damage: (Rank 5: 70-103 x 4) (Rank 9: 92-136 x 4)
Can not damage Air or LTA
Attack 3: Aircraft Auto-Attack
Damage Type: Fire
Range: 1-5
Line of Fire: Indirect
Ammo Used: 1
Cooldown: 6 Rounds
Base Crit: 5%, 35% vs Critters, and 35% vs Soldiers
Damage: (Rank 1: 13-27) (Rank 9: 42-89)
Can ONLY damage Air or LTA
Damage Type: Piercing
Range: 1-5
Line of Fire: Indirect
Ammo Used: 4
Cooldown: 6 Rounds
Base Crit: 10%, 0% vs Soldiers, and 30% vs Vehicles
Armor Piercing: 80%
Effects: 75% Poison for 2 Turns
Damage: (Rank 1: 25-37 x 4) (Rank 9: 92-136 x 4)
Can not damage Air or LTA
Attack 2: Incendiary Shots (Nanopods Only)
Damage Type: Fire
Range: 1-5
Line of Fire: Indirect
Ammo Used: 4
Cooldown: 6 Rounds
Prep Time: 1 Round
Base Crit: 5%, -5% vs Soldiers, and 15% vs Vehicles
Armor Piercing: 80%
Effects: 30% Poison for 2 Turns
Damage: (Rank 5: 70-103 x 4) (Rank 9: 92-136 x 4)
Can not damage Air or LTA
Attack 3: Aircraft Auto-Attack
Damage Type: Fire
Range: 1-5
Line of Fire: Indirect
Ammo Used: 1
Cooldown: 6 Rounds
Base Crit: 5%, 35% vs Critters, and 35% vs Soldiers
Damage: (Rank 1: 13-27) (Rank 9: 42-89)
Can ONLY damage Air or LTA
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